AI Insights · Timothy · January 2025
Top 5 Horror Games in Russia: Q4 2024 Performance
Explore the performance of top horror games in Russia during Q4 2024, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top horror games in Russia presented varied performance metrics across downloads, revenue, and active users. This analysis, based on Sensor Tower data, provides insights into the trends for these popular titles.
Наследие Вампиров: Новолуние from Dream Plus saw its weekly revenue peak at around $26.3K in mid-October, with a gradual decline to $15.4K by the end of December. The game experienced a strong start in downloads, with over 42K weekly downloads in October, tapering off to approximately 25K by the end of the year. Active users peaked at 110K in early November, declining steadily to about 70K by late December.
Identity V, published by NetEase Games, maintained a modest revenue stream, peaking at $3.5K in mid-October. Downloads fluctuated slightly, with a high of 2.1K in late December. Active users remained relatively stable, hovering around 30K throughout the quarter.
Myths of Moonrise by STARFORTUNE INTERACTIVE had a notable peak in downloads, reaching nearly 20K in late October. Revenue showed a declining trend, starting at $2.3K and dropping to under $1K by the end of December. Active users followed a similar pattern, peaking at nearly 30K in October and decreasing to around 13K by year-end.
Carrion, released by Devolver, experienced a surge in downloads with over 100K in early November, tapering off significantly to about 7.7K by December’s end. Revenue was modest, with a high of $1.1K in mid-November. Despite a drop in active users from 165K in mid-November to 36K by late December, the game maintained substantial engagement.
Finally, Resident Evil 4 from CAPCOM saw consistent performance with revenue peaking at $475 in late December. Downloads remained steady, with a notable increase to 1.8K in the final week of the year. Active users showed a gradual increase, ending the quarter at 13.4K.
These insights highlight the dynamic nature of the horror game market in Russia during this period. For more in-depth analysis and data, visit Sensor Tower.